

UE4 C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\ 44

Please verify that you have sufficient rights to run this command. Possible information loss UE4 C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\0\INCLUDE\comip.h 311Įrror MSB3075 The command ".\.\Build\BatchFiles\Build.bat -Target="UE4Editor Win64 Development" -Target="ShaderCompileWorker Win64 Development -Quiet" -WaitMutex -FromMsBuild" exited with code 5. Possible information loss UE4 C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\0\INCLUDE\comip.h 311Įrror C4800 Implicit conversion from 'ADODB::_Connection *const ' to bool. The build doesn't fail until the end of compiling all modules: Error C4800 Implicit conversion from 'ADODB::_Recordset *const ' to bool. Even a fresh install of the engine will no longer build.

I'm having a weird error after updating Visual Studio 2019 Community from v16.4.5 to 16.5.
